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121. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
Titas Agor wrote: There is an issue with the new Ancillary X-large shield booster, it doesn't shield boost like its supposed to, before any AMPS are added it has more boosting power then the pith x-type, but when you add shield boost amps onto ...
- by CCP SoniClover - at 2012.05.23 14:17:00
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122. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
DODGE CITY wrote: new skill book is useless Target Breaker skill is not a prerequisite to use the module Target Spectrum Breaker module unless there is another module the book was meant to be trained before it can be used The new Target Brea...
- by CCP SoniClover - at 2012.05.23 13:26:00
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123. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
Polidrei wrote: Inventing at least one of the new mods is broken. Error message when hitting the invent button: "Drone Damage Amplifier I Blueprint" can not be invented, there is no chance of it succeeding. All my skills are green checked. A...
- by CCP SoniClover - at 2012.05.23 09:06:00
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124. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
CCP Punkturis wrote: CCP Tuxford wrote: Hannott Thanos wrote: Edit: also, yay, a dev noticed me! And, I hate undocking all the time to see my EHP with the DC. I want to know my EHP when I'm docked :'( You have no idea how much I wan...
- by CCP SoniClover - at 2012.05.22 16:43:00
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125. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
gfldex wrote: CCP Punkturis wrote: Clayton Dozer wrote: lol i can war dec my own alliance for 50 million isk guess they didnt test that feature hey thanks, I'll look into it While you are on it, can you ask a game designer if it w...
- by CCP SoniClover - at 2012.05.22 15:05:00
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126. Sticky:EVE Online: Inferno to be deployed on Tuesday, May 22nd - in EVE Information Portal [original thread]
malaire wrote: CCP SoniClover wrote: Major Spag wrote: CCP Navigator wrote: 'Defender Missiles: Defender missiles have now been split into size categories light and heavy.' Quick question, did your team fix any other problems with d...
- by CCP SoniClover - at 2012.05.22 11:13:00
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127. Sticky:EVE Online: Inferno to be deployed on Tuesday, May 22nd - in EVE Information Portal [original thread]
Barbie D0ll wrote: CCP Soundwave wrote: NiftyWolfie Aishai wrote: So are the Devs feeling good about the deployment of the update so far ? So far, so good. (I hope I didn't jinx it) ohnoes my BOOT.INI is gone! when are the tech 2...
- by CCP SoniClover - at 2012.05.22 10:56:00
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128. Sticky:EVE Online: Inferno to be deployed on Tuesday, May 22nd - in EVE Information Portal [original thread]
Major Spag wrote: CCP Navigator wrote: TheButcherPete wrote: We have new ammunition? I've not seen anything :s Quote: Brand new modules and ammunition have been added to enhance player choice when fitting a ship. also fixed that ...
- by CCP SoniClover - at 2012.05.22 10:02:00
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129. Sticky:New dev blog: With Friends Like These... - New Ally System - in EVE Information Portal [original thread]
bornaa wrote: @ CCP SoniClover are you going to look at adding of possibility of paying ally by % of ISK damage they inflicted to attacker? Many people have talked about that and i think it would be great. We-Šve discussed similar things ...
- by CCP SoniClover - at 2012.05.19 19:18:00
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130. Sticky:New dev blog: War, Modules & Super Friends - in EVE Information Portal [original thread]
Zhao Wuhan wrote: Q for CCP: Since the War Declares are going to be increased... what about the corporations who join the Navy Fleet for Caldari, Amarr, etc.. Should the price be increased for those corporations as well since in the Navy they a...
- by CCP SoniClover - at 2012.05.19 17:07:00
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131. Sticky:New dev blog: With Friends Like These... - New Ally System - in EVE Information Portal [original thread]
Jack Dant wrote: CCP SoniClover wrote: Regarding the ally contract, if you hire a mercenary as an ally, then (assuming you hired someone good), one of three things will happen: a) the aggressor will fight back, in which case the mercs just c...
- by CCP SoniClover - at 2012.05.19 17:03:00
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132. Sticky:New dev blog: With Friends Like These... - New Ally System - in EVE Information Portal [original thread]
Iam Widdershins wrote: My first thoughts: The marketplace looks good so far, but I'm a bit confused that it's a buyer's market only. Why can a mercenary corporation not put up an order for its own services, giving a seller's market as well? Th...
- by CCP SoniClover - at 2012.05.19 16:55:00
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133. Sticky:New dev blog: With Friends Like These... - New Ally System - in EVE Information Portal [original thread]
Pere Madeleine wrote: MY overall impression of these war changes is that CCP are revamping a system that not a single one of their employees actually uses at present. That's understandable, because right now it sucks. I think they have a huge...
- by CCP SoniClover - at 2012.05.19 16:45:00
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134. Sticky:New dev blog: With Friends Like These... - New Ally System - in EVE Information Portal [original thread]
Tex Bloodhunter wrote: 1. IMO enhancing the ally contract system is absolutely vital. When you agree on a contract both sides need to be clear about what they get and what they have to do. With the current implementation there is a fixed amount...
- by CCP SoniClover - at 2012.05.19 16:35:00
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135. Sticky:New dev blog: With Friends Like These... - New Ally System - in EVE Information Portal [original thread]
Sheena Tzash wrote: Its nice to see all these changes going into the war system and I hope the idea behind some of the restrictions is to reduce the amount of pure griefing war decs that are put onto newbie corps and chases away all the new pla...
- by CCP SoniClover - at 2012.05.18 20:44:00
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136. Sticky:New dev blog: With Friends Like These... - New Ally System - in EVE Information Portal [original thread]
Adriel Malakai wrote: CCP Punkturis wrote: aggressor is always to the left and it says so when you mouse over the corp/alliance logo defender is therefore always to the right and also has a mouse hint in the war report, aggressor is red and...
- by CCP SoniClover - at 2012.05.18 20:16:00
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137. Sticky:New dev blog: War, Modules & Super Friends - in EVE Information Portal [original thread]
Foolish Bob wrote: perhaps I'm missing something, but doesn't this multiplier make it excessively easy to make large alliances immune to wardecs by small entities? Let's say I've got an alliance of 3k people --> 320M per week war cost We'll...
- by CCP SoniClover - at 2012.05.14 15:48:00
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138. Sticky:New dev blog: War, Modules & Super Friends - in EVE Information Portal [original thread]
VagabondAlt wrote: Are the module bpcs for the non-seeded mods racial, or will they drop from all mag/radar sites? They'll drop from all.
- by CCP SoniClover - at 2012.05.14 15:48:00
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139. Sticky:New dev blog: War, Modules & Super Friends - in EVE Information Portal [original thread]
Vincent Athena wrote: War dec costs multiply if you declare more than one. But what if you get multiple decs by having corps join your alliance? That is: 5 small corps each make one war dec. Those 5 corps then join one alliance. Everyone in th...
- by CCP SoniClover - at 2012.05.14 15:45:00
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140. Sticky:New dev blog: War, Modules & Super Friends - in EVE Information Portal [original thread]
Castor II wrote: Quote: The Extrinsic Damage Amplifier, the CPU rig and the web drones will be seeded directly on market. Also note that to get the T2 drone damage module, you need to invent it using T1 BPCs. This means you'll be seeding ...
- by CCP SoniClover - at 2012.05.14 15:43:00
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